AI Insights · Timothy · October 2021
Top 5 3D Cartoon Games in Spain Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 3D cartoon games in Spain for Q3 2021 on a unified platform, including downloads, revenue, and active users.
The third quarter of 2021 saw notable performance trends among the top 5 3D cartoon games in Spain on a unified platform. Here's an overview based on data from Sensor Tower.
Stumble Guys experienced a remarkable increase in weekly revenue, peaking at approximately $5.3K in the final week of September. Weekly downloads showcased significant growth, reaching around 81K in late August. The game also saw a steady rise in weekly active users, peaking at around 357K in the last week of September.
My Talking Angela 2 had a mixed quarter. Weekly revenue peaked at about $702 in early August but declined to $149 by the end of September. Weekly downloads showed a downward trend, starting strong at over 95K in mid-July and dropping to approximately 13K by the end of the quarter. Active users followed a similar pattern, peaking at around 190K in early August before declining to about 57K in the last week of September.
Clash Royale displayed consistent performance in terms of revenue, with a notable peak of around $235K in early August and another spike to $218K in early September. Weekly downloads, however, showed a gradual decline from approximately 47K at the beginning of the quarter to about 26K by the end of September. Active users remained relatively stable, averaging around 3.5M throughout the quarter.
Pokémon UNITE had a strong debut in Spain. Weekly revenue reached about $40K in the last week of September. The game saw an impressive number of downloads, peaking at approximately 353K during its launch week. Active users also saw a significant rise, reaching around 416K by the end of September.
Brawl Stars maintained a steady revenue stream, peaking at about $216K in late August. Weekly downloads hovered around 30K for most of the quarter, with a slight increase to approximately 36K in late August. Active users remained consistent, averaging around 1.5M throughout the quarter.
For more insights and detailed data, visit Sensor Tower.